
#ifndef _MEMBER_BPOINTRESTRAINT_H_
#define _MEMBER_BPOINTRESTRAINT_H_

#include <BNode>
#include <BPointRestraint>

#define point_member(point)		((member_BPointRestraint*)((BPointRestraint*)point)->_ptr)

namespace BWE
{
	class member_BPointRestraint
	{
	public:
		member_BPointRestraint(BPointRestraint* restraint);
		~member_BPointRestraint();
		
		BPointRestraint*	boss;
		BReal				damping;
		BReal				impulseLimit;
		BVector				velocityError;
	};
}

#endif
